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The Pentastar Alignment
Formerly identified as part of Oversector Outer, an Imperial designated area of space that encompassed most of the Outer Rim, the New Territories was a recently developed and largely human-populated area in the northern reaches of the galaxy.
Originally under the direct control of Grand Moff Wilhuff Tarkin, the Oversector, and all its military forces, passed to Grand Moff Ardus Kaine after Tarkin was killed aboard the first Death Star at the Battle of Yavin.
When the Emperor’s death at the Battle of Endor caused the fragmentation of the Empire, Kaine, a native of Sartinaynian in the Braxant sector, transferred the Oversector capital and base of operations to the New Territories along with most of his forces.
Moving quickly to consolidate his power, Kaine called together the political and economic leaders of the New Territories and Velcar Free Commerce Zone to propose a treaty which would unite the Imperial and corporate interests and create a new political conglomerate, the Pentastar Alignment, that would practice the ideals of the New Order and protect business interests from the interference of the newly founded New Republic.
Playable In
- Skirmish
- The following Galactic Conquest scenarios:
- Fractured Empire
- The Art of War
- Essence of War
- The Stars Align
- Empires at War
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- Praetor Mark II-class Battlecruiser
- Class: Super
- Price: 15000
- Length: 4800m
- Population: 9
- Eras: 1 2 3 4 5
- Armament: 84/14 Turbolaser, 30/6 Quad Turbolaser, 84/14 Ion Cannon
- Complement: Fighter Squadrons, Bomber Squadrons (12 Max)
- Available in Skirmish: Y
-
- Vengeance-class Dreadnought
- Class: Super
- Length: 19000m
- Population: 15
- Armament: 540/54 Turbolaser, 540/54 Heavy Turbolaser, 200/20 Ion Cannon, 100/10 Concussion Missile
- Complement: Fighter Squadrons, Bomber Squadrons (30 Max)
- Other Information: Inquisitor Jerec commands this ship.
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- Imperial II-class Star Destroyer
- Class: Capital
- Price: 6200
- Length: 1600m
- Population: 4
- Eras: 1 2 3 4 5
- Armament: 64/8 Turbolaser, 8/4 Octuple Turbolaser, 6/2 Heavy Turbolaser, 20/2 Heavy Ion Cannon, Tractor Beam
- Complement: Fighter Squadrons, Bomber Squadrons (6 Max)
- Available in Skirmish: Y
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- Imperial-class Star Destroyer
- Class: Capital
- Price: 5900
- Length: 1600m
- Population: 4
- Eras: 1 2 3 4 5
- Armament: 60/6 Turbolaser, 6/2 Dual Heavy Turbolaser, 2/2 Quad Heavy Turbolaser, 60/6 Ion Cannon, Tractor Beam
- Complement: Fighter Squadrons, Bomber Squadrons (6 Max)
- Available in Skirmish: Y
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- Venator-class Star Destroyer
- Class: Heavy
- Price: 3800
- Length: 1137m
- Population: 3
- Eras: 2 3 4 5
- Armament: 20/4 Turbolaser, 2/2 Dual Turbolaser, 8/4 Dual Heavy Turbolaser, 4/2 Proton Torpedo
- Complement: Fighter Squadrons, Bomber Squadrons (12 Max)
- Available in Skirmish: Y
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- Victory II-class Star Destroyer
- Class: Heavy
- Price: 3800
- Length: 900m
- Population: 3
- Eras: 1 2 3 4 5
- Armament: 40/4 Turbolaser, 20/4 Dual Heavy Turbolaser, 20/2 Ion Cannon
- Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
- Available in Skirmish: Y
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- Victory-class Star Destroyer
- Class: Heavy
- Price: 3400
- Length: 900m
- Population: 3
- Eras: 1 2 3 4 5
- Armament: 40/4 Dual Turbolaser, 10/2 Quad Turbolaser, 72/12 Concussion Missile
- Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
- Available in Skirmish: Y
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- Acclamator II-class Assault Ship
- Class: Light
- Price: 2500
- Length: 752m
- Eras: 1 2 3 4 5
- Armament: 4/2 Turbolaser, 12/2 Quad Turbolaser, 4/2 Proton Torpedo
- Complement: Fighter Squadrons, Bomber Squadrons (8 Max)
- Available in Skirmish: Y
-
- Enforcer-class Picket Cruiser
- Class: Light
- Price: 2300
- Length: 600m
- Population: 3
- Eras: 1 2 3 4 5
- Armament: 30/3 Turbolaser, 6/2 Ion Cannon, 2/2 Quad Laser Cannon
- Available in Skirmish: Y
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- Immobilizer 418 Cruiser
- Class: Light
- Price: 9000
- Length: 600m
- Population: 3
- Eras: 1 2 3 4 5
- Armament: 20/4 Quad Laser Cannon, Gravity Well Generator
- Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
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- Imperial Escort Carrier
- Class: Light
- Price: 1000
- Length: 340m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 2/2 Turbolaser, 2/2 Dual Turbolaser, 10/2 Laser Cannon
- Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
- Available in Skirmish: Y
-
- IPV-1 System Patrol Craft
- Class: Light
- Price: 900
- Length: 150m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 60/6 Dual Laser Cannon
- Available in Skirmish: Y
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- Munificent-class Star Frigate
- Class: Light
- Price: 2200
- Length: 825m
- Population: 3
- Eras: 1 2 3 4 5
- Armament: 20/4 Medium Turbolaser, 24/4 Dual Turbolaser, 2/1 Heavy Turbolaser, 2/1 Heavy Ion Cannon
- Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
- Available in Skirmish: Y
-
- Vindicator-class Heavy Cruiser
- Class: Light
- Price: 2500
- Length: 600m
- Population: 3
- Eras: 1 2 3 4 5
- Armament: 24/2 Medium Turbolaser, 10/1 Quad Turbolaser, 10/2 Ion Cannon
- Complement: Fighter Squadrons, Bomber Squadrons (3 Max)
- Available in Skirmish: Y
-
- GAT-12 Skipray Blastboat
- Class: Starfighter
- Price: 400
- Length: 25m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 3 Medium Ion Cannon, 2 Laser Cannon, 2 Proton Torpedo
- Complement: 12 per squadron
- Available in Skirmish: Y
-
- TIE/H Hunter
- Class: Starfighter
- Length: 7m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 2 Medium Ion Cannon, 2 Laser Cannon
- Complement: 12 per squadron
- Available in Skirmish: Y
-
- TIE/IN Interceptor
- Class: Starfighter
- Length: 9.6m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 4 Laser Cannon
- Complement: 12 per squadron
- Available in Skirmish: Y
-
- TIE/LN Starfighter
- Class: Starfighter
- Length: 6.4m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 2 Laser Cannon
- Complement: 12 per squadron
- Available in Skirmish: Y
-
- TIE/SA Bomber
- Class: Starfighter
- Length: 7.8m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: 2 Laser Cannon, 2 Proton Torpedo
- Complement: 12 per squadron
- Available in Skirmish: Y
-
- Golan I Space Defense SpaceGun
- Class: Structure
- Price: 2000
- Length: 1231m
- Eras: 1 2 3 4 5
- Armament: 80/8 Turbolaser, 10/2 Proton Torpedo
- Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
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- Golan II Space Defense SpaceGun
- Class: Structure
- Price: 3500
- Length: 2158m
- Eras: 1 2 3 4 5
- Armament: 120/12 Turbolaser, 20/4 Proton Torpedo
- Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
-
- Golan III Space Defense NovaGun
- Class: Structure
- Price: 5000
- Length: 2600m
- Eras: 1 2 3 4 5
- Armament: 160/16 Turbolaser, 40/8 Proton Torpedo
- Complement: Fighter Squadrons, Bomber Squadrons (2 Max)
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- A9 Floating Fortress
- Class: Advanced
- Price: 1000
- Length: 17.4m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Laser Cannon
- Complement: 1 per company
- Available in Skirmish: Y
-
- All Terrain Anti-Aircraft
- Class: Advanced
- Price: 500
- Length: 18m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Missile Launcher
- Complement: 1 per company
- Available in Skirmish: Y
-
- All Terrain Armoured Transport
- Class: Advanced
- Price: 1000
- Length: 20m
- Population: 1
- Eras: 3
- Armament: 2 Laser Cannon
- Complement: 1 per company
- Available in Skirmish: Y
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- All Terrain Attack Pod
- Class: Heavy
- Price: 200
- Length: 11m
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Laser Cannon
- Complement: 4 per company
- Available in Skirmish: Y
-
- Century Tank
- Class: Heavy
- Price: 180
- Length: 6.7m
- Population: 1
- Eras: 3
- Armament: 2 Turbolaser
- Complement: 2 per company
- Available in Skirmish: Y
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- Low Altitude Assault Transport
- Class: Heavy
- Price: 1000
- Length: 17.4m
- Population: 1
- Eras: 3
- Armament: 4 Beam Cannon, Missile Launcher
- Complement: 2 per company
- Available in Skirmish: Y
-
- TX-130 Saber-class Fighter Tank
- Class: Heavy
- Price: 500
- Length: 8.2m
- Population: 1
- Armament: Beam Cannon, 2 Laser Cannon, Missile Launcher
- Complement: 4 per company
- Available in Skirmish: Y
-
- Dark Jedi
- Class: Infantry
- Price: 700
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Lightsaber
- Complement: 3 per company
- Available in Skirmish: Y
- Other Information: Can only be built on Bastion.
-
- Pentastar Enforcers
- Class: Infantry
- Price: 60
- Population: 1
- Armament: Blaster Rifle
- Complement: 6 squads of nine per company
- Available in Skirmish: Y
-
- Shock Trooper
- Class: Infantry
- Price: 125
- Population: 1
- Eras: 1 2 3 4 5
- Armament: PLEX Missile Launcher
- Complement: 2 squads of 3 per company
- Available in Skirmish: Y
-
- Storm Commando
- Class: Infantry
- Price: 100
- Population: 1
- Eras: 1 2 3 4 5
- Armament: Sniper Rifle
- Complement: 2 per company
- Available in Skirmish: Y
-
- All Terrain Personal Transport
- Class: Light
- Price: 200
- Length: 4m
- Population: 1
- Armament: 2 Blaster Cannon, Concussion Grenade Launcher
- Complement: 4 per company
- Available in Skirmish: Y
-
- Bantha-II Cargo Skiff
- Class: Light
- Price: 250
- Length: 9.5m
- Population: 1
- Armament: 2 Blaster Cannon
- Complement: 4 per company
- Available in Skirmish: Y
-
- IG-227 Hailfire-class Droid Tank
- Class: Light
- Price: 1200
- Length: 8.5m
- Population: 1
- Armament: 2 Blaster Cannon, Missile Launcher
- Complement: 3 per company
- Available in Skirmish: Y
-
- Infantry Support Platform
- Class: Light
- Price: 200
- Length: 5m
- Population: 1
- Armament: 2 Laser Cannon
- Complement: 4 per company
- Available in Skirmish: Y
-
- Ardus Kaine
- Class: Hero
- Other Information: Pentastar Leader. Commands the Reaper, an Executor-class Star Dreadnought.
-
- Gregor Raquoran
- Class: Hero
-
- Jerec
- Class: Hero
- Other Information: Dark Jedi. Commands the Vengeance-class Dreadnought.
-
- Octavian Grant
- Class: Hero
- Other Information: Commands the Oriflamme, an Imperial-class Star Destroyer.